|For Virtual Art to Gain Recognition With the Wider Art World, Must It Be More Commercial -- and Physical?|
|Geschrieben von: SLHamlet|
|Freitag, den 09. Dezember 2011 um 23:28 Uhr|
Rowan Derryth of Prim Perfect has a very interesting and wide-ranging post about the state of metaverse art, partly inspired by the UWA 3D Art Challenge, a recent showcase of numerous SL artists. She compares that to the state of...
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