Podcast: “What Games Mean (And How They Mean It)” 
Geschrieben von: Lowell Cremorne   
Samstag, den 28. Januar 2012 um 22:58 Uhr


Games are increasingly seen as a way to address human needs, from the intimate work of maintaining social relationships to the pragmatic benefits of games for learning, health, and social change. If we hope to design games that address these needs, we must understand how people create meaning with, through, and around games. How do specific game design decisions impact the way players

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