|OnLive, Not Very Live: Only 1600 Concurrent Users of Cloud Service, Company Tumult Reveals|
|Geschrieben von: SLHamlet|
|Montag, den 20. August 2012 um 20:35 Uhr|
If you hope that cloud-streaming of 3D interactive content will transform MMOs and virtual worlds and make them much more accessible (and I definitely did, and do), then this is pretty bad news: Leading cloud service OnLive just went through...
Weiterlesen: New World Notes